ControlPoint
ControlPoint is a domain property of Curve.
curve.splines = ControlPoint(self)
- class ControlPoint(data_socket, selection=None)
-
- property as_cloud_points
Type cast to CloudPoint.
- property as_control_points
Type cast to ControlPoint.
- property as_corners
Type cast to Corner.
- property as_edges
Type cast to Edge.
- property as_faces
Type cast to Face.
- property as_insts
Type cast to Instance.
- property as_splines
Type cast to Spline.
- property as_verts
Type cast to Vertex.
- attribute(node)
Define an input node as attribute
- Parameters
node (Node) – The node created by the domain
- Returns
The node argument
Called when creating an input node in a property getter. Performs two actions:
Call the method
Node.as_attribute()
to tag the node as being an attribute. This will allow theTree.check_attributes()
to see if it is necessary to create a Capture Attribute for this field.Set the nde property
field_of
to self in order to implement the transfer attribute mechanism.
- property count
Count the number of items by return static.max + 1
- Returns
Integer
getter:
AttributeStatistic
setter: read only
- duplicate(amount=None)
Duplicate domain.
Node
DuplicateElements
- Parameters
amount – Integer
- Returns
duplicate index
- get_named_attribute(name, data_type='FLOAT')
Get a named attribute
Called by methods set_named_xxx:
- get_named_boolean(name)
Get named attribute of type BOOLEAN
- get_named_color(name)
Get named attribute of type FLOAT_COLOR
- get_named_float(name)
Get named attribute of type FLOAT
- get_named_integer(name)
Get named attribute of type INT
- get_named_vector(name)
Get named attribute of type FLOAT_VECTOR
- property handle_align
Align Handle selection
- Returns
Boolean
getter:
HandleTypeSelection
- property handle_auto
Auto Handle selection
- Returns
Boolean
getter:
HandleTypeSelection
- property handle_free
Free Handle selection
- Returns
Boolean
getter:
HandleTypeSelection
- handle_positions(relative=None)
Handle positions node
- Parameters
relative (Boolean) – relative
- Returns
node CurveHandlePositions
- Output sockets:
left : Vector
right : Vector
- property handle_type
Handle type attribute
getter: write only
setter:
SetHandleType
- property handle_vector
Vector Handle selection
- Returns
Boolean
getter:
HandleTypeSelection
- handles_selection(handle_type='AUTO', left=True, right=True)
Handle type selection
- Parameters
handle_type (str) – in (‘FREE’, ‘AUTO’, ‘VECTOR’, ‘ALIGN’)
left (bool) – select left handle
right (bool) – select right handle
- Returns
Boolean
getter:
HandleTypeSelection
- index_transfer(attribute, index=None)
Transfer attribute with INDEX mapping
- Parameters
attribute (Any) – The attribute to transfer
index (Integer) – Index
- Returns
Same as attribute
- instantiate(instance=None, pick_instance=None, instance_index=None, rotation=None, scale=None)
Put instances on points
Node
InstanceOnPoints
- Parameters
instance – Geometry
pick_instance – Boolean
instance_index – Integer
rotation – Vector
scale – Vector
- Returns
Instances
Example
mesh.verts(…).instantiate(…) curve.points(…).instantiate(…) cloud.points(…).instantiate(…)
- property left_handle_align
Left Align Handle selection
- Returns
Boolean
getter:
HandleTypeSelection
- property left_handle_auto
Left Auto Handle selection
- Returns
Boolean
getter:
HandleTypeSelection
- property left_handle_free
Left Free Handle selection
- Returns
Boolean
getter:
HandleTypeSelection
- property left_handle_offsets
Left handle offsets, write only
getter: write only
setter:
SetHandlePositions
- property left_handle_positions
Right handle positions, write only
getter: read only
setter:
SetHandlePositions
- property left_handle_vector
Left Vector Handle selection
- Returns
Boolean
getter:
HandleTypeSelection
- left_handles(relative=None)
Left handle positions
- property left_type
Left handle type attribute
getter: write only
setter:
SetHandleType
- nearest_face_transfer(attribute, source_position=None)
Transfer attribute with NEAREST_FACE_INTERPOLATED mapping
- Parameters
attribute (Any) – The attribute to transfer
source_position (Vector) – Source position socket
- Returns
Same as attribute
- nearest_transfer(attribute, source_position=None)
Transfer attribute with NEAREST mapping
- Parameters
attribute (Any) – The attribute to transfer
source_position (Vector) – Source position socket
- Returns
Same as attribute
- property offset
“Offset” attribute (offset socket of SetPosition node)
- Returns
Vector
getter:
Position
setter:
SetPosition
- property position
Position attribute
- Returns
Vector
getter:
Position
setter:
SetPosition
- property radius
Radius attribute
- Returns
Float
getter:
Radius
setter: :class: ~geonodes.nodes.nodes.SetCurveRadius
- property right_handle_align
Right Align Handle selection
- Returns
Boolean
getter:
HandleTypeSelection
- property right_handle_auto
Right Auto Handle selection
- Returns
Boolean
getter:
HandleTypeSelection
- property right_handle_free
Right Free Handle selection
- Returns
Boolean
getter:
HandleTypeSelection
- property right_handle_offsets
Right handle offsets, write only
getter: write only
setter:
SetHandlePositions
- property right_handle_positions
Right handle positions, write only
getter: write only
setter:
SetHandlePositions
- property right_handle_vector
Right Vector Handle selection
- Returns
Boolean
getter:
HandleTypeSelection
- right_handles(relative=None)
Right handle positions
- property right_type
Left handle type attribute
getter: write only
setter:
SetHandleType
- select(selection)
Select the domain
- Parameters
selection (Boolean) – The selection condition
If a selection is existing, the resulting selection is a logical and betwenn the two
- set_handle_positions(position=None, offset=None, mode='LEFT')
Set handle positions
setter:
SetHandlePositions
- set_handle_type(handle_type='AUTO', mode={'LEFT', 'RIGHT'})
Set handle type
- Parameters
handle_type (str) – in (‘FREE’, ‘AUTO’, ‘VECTOR’, ‘ALIGN’)
mode (set of strs) – {‘LEFT’, ‘RIGHT’}
- set_named_attribute(name, value, data_type=None)
Set a named attribute
Called by classes set_named_xxx:
- set_named_boolean(name, value)
Set named attribute of type BOOLEAN
- set_named_byte_color(name, value)
Set named attribute of type BYTE_COLOR
- set_named_color(name, value)
Set named attribute of type FLOAT_COLOR
- set_named_float(name, value)
Set named attribute of type FLOAT
- set_named_integer(name, value)
Set named attribute of type INT
- set_named_vector(name, value)
Set named attribute of type FLOAT_VECTOR
- stack(node)
Make the owning socket jump to the output socket of the node passed in argumment.
- Parameters
node (Node) – The node to jump to
- statistic(attribute, data_type=None)
Attribute statistic
call
AttributeStatistic
- property tangent
Tangent attribute
- Returns
Vector
getter:
CurveTangent
setter: read only
- property tilt
Tilt attribute
- Returns
Float
getter:
CurveTilt
setter: :class: ~geonodes.nodes.nodes.SetCurveTilt
- transfer_attribute(attribute, source_position=None, index=None, data_type=None, mapping='NEAREST_FACE_INTERPOLATED')
Transfer attribute
- Parameters
- Returns
As defined by data_type
If data_type is None, it is computed from the attribute type.
This method is called by a DataSocket with a property
field_of
pointing on the domain:# Domain Vertex verts = mesh.verts # Attribute position: position.field_of = verts position = verts.position # Transfer to a var location = position.index_transfer() # Which is equivalent to: location = verts.index_transfer(verts.position)