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Integer

Bases: Integer

Source code in core/sock_integer.py
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class Integer(generated.Integer):

    SOCKET_TYPE = 'INT'

    def __init__(self,
        value = None,
        name    : str = None,
        min     : int = -2147483648,
        max     : int = 2147483647,
        tip     : str = '',
        panel   : str = "",
        **props):
        """ > Integer Input

        New Integer input with subtype 'NONE'.

        Parameters
        ----------
        value : object, default=0
            Default value

        name : str, default='Integer'
            Input socket name

        min : int, default=-2147483648
            Property min_value

        max : int, default=2147483647
            Property max_value

        tip : str, default=''
            Property description

        panel : str, optional
            Panel name default="".

        props : dic
            properties


        Returns
        -------
        Integer
        """
        super().__init__(value, name, min=min, max=max, tip=tip, panel=panel, **props)


    # ====================================================================================================
    # Default input constructors
    # ('VALUE', 'INDEX', 'ID_OR_INDEX')

    @classmethod
    def Index(cls, name="Index", tip=None, panel="", hide_in_modifier=True):
        """ > Index Integer group input

        New Integer input with Index as default value (default_input='INDEX')

        !!! note
            By default, 'hide_in_modifier' is set to True

        Returns
        -------
        Integer
        """
        return cls(value=None, name=name, tip=tip, panel=panel, default_input='INDEX', hide_in_modifier=hide_in_modifier)

    @classmethod
    def IdOrIndex(cls, name="ID or Index", tip=None, panel="", hide_in_modifier=True):
        """ > ID or Index Integer group input

        New Integer input with 'ID or Index' as default value (default_input='ID_OR_INDEX')

        !!! note
            By default, 'hide_in_modifier' is set to True

        Returns
        -------
        Integer
        """
        return cls(value=None, name=name, tip=tip, panel=panel, default_input='ID_OR_INDEX', hide_in_modifier=hide_in_modifier)

    # ====================================================================================================
    # Constructors

    @classmethod
    def FromFloat(cls, float=None, rounding_mode='ROUND'):
        from .sock_float import Float
        return Float(float).to_integer(rounding_mode)

    # ====================================================================================================
    # Methods

    # ----- Mix

    def mix(self, factor=None, other=None, clamp_factor=None):
        """ > Mix

        > Node Mix

        Parameters
        ----------
        factor : Float
            socket 'Factor' (Factor_Float)

        other : Socket
            socket 'B' (B_Float)

        clamp_factor : bool
            Node.clamp_factor

        Returns
        -------
        Socket
        """
        from .sock_float import Float
        return Float(Node('Mix', {'Factor': factor, 'A': self, 'B': other}, clamp_factor=clamp_factor, data_type='FLOAT')._out)

    # ====================================================================================================
    # Operations

    # ----- Neg

    def __neg__(self):
        return self.negate()

    # ----- Abs

    def __abs__(self):
        return self.abs()

    # ----- Addition

    def __add__(self, other):
        from .generated import gnmath
        if utils.is_vector_like(other):
            return gnmath.vadd(self, other)
        elif utils.is_int_like(other):
            return self.add( other)
        else:
            return gnmath.add(self, other)

    def __radd__(self, other):
        from .generated import gnmath
        if utils.is_vector_like(other):
            return gnmath.vadd(other, self)
        elif utils.is_int_like(other):
            return self.add(other)
        else:
            return gnmath.add(other, self)

    def __iadd__(self, other):
        return self._jump(self.add(other))

    # ----- Subtraction

    def __sub__(self, other):
        from .generated import gnmath
        if utils.is_vector_like(other):
            return gnmath.vsubtract(self, other)
        elif utils.is_int_like(other):
            return self.subtract(other)
        else:
            return gnmath.subtract(self, other)

    def __rsub__(self, other):
        from .generated import gnmath
        if utils.is_vector_like(other):
            return gnmath.vsubtract(other, self)
        elif utils.is_int_like(other):
            return gnmath.isubtract(other, self)
        else:
            return gnmath.subtract(other, self)

    def __isub__(self, other):
        return self._jump(self.subtract(other))

    # ----- Multiplication

    def __mul__(self, other):
        from .generated import gnmath
        if utils.is_vector_like(other):
            return gnmath.scale(other, self)
        elif utils.is_int_like(other):
            return self.multiply(other)
        else:
            return gnmath.multiply(self, other)

    def __rmul__(self, other):
        from .generated import gnmath
        if utils.is_vector_like(other):
            return gnmath.scale(other, self)
        elif utils.is_int_like(other):
            return gnmath.imultiply(other, self)
        else:
            return gnmath.multiply(other, self)

    def __imul__(self, other):
        return self._jump(self.multiply(other))

    # ----- Division

    def __floordiv__(self, other):
        return self.divide_floor(other)

    def __rfloordiv__(self, other):
        return Integer(other).divide_floor(self)

    def __ifloordiv__(self, other):
        return self._jump(self.divide_floor(other))

    # ----- Modulo

    def __mod__(self, other):
        return self.modulo(other)

    def __rmod__(self, other):
        return Integer(other).modulo(self)

    def __imod__(self, other):
        return self._jump(self.modulo(other))

    # ----- Power

    def __pow__(self, other):
        from .generated import gnmath
        if utils.is_int_like(other):
            return self.power(other)
        else:
            return gnmath.power(self, other)

    def __rpow__(self, other):
        from .generated import gnmath
        if utils.is_int_like(other):
            return Integer(other).power(self)
        else:
            return gnmath.power(other, self)

    def __ipow__(self, other):
        return self._jump(self.power(other))

    # ----- Division

    def __truediv__(self, other):
        from .sock_float import Float
        return Float(self)/other

    def __rtruediv__(self, other):
        from .sock_float import Float
        return other/Float(self)

    def __itruediv__(self, other):
        from .sock_float import Float
        return Integer(Float(self)/other)

    # =============================================================================================================================
    # Comparison
    # __eq__ __ne__ __lt__ __gt__ __le__ __ge__

    def __ge__(self, other):
        return self.greater_equal(other)

    def __gt__(self, other):
        return self.greater_than(other)

    def __le__(self, other):
        return self.less_equal(other)

    def __lt__(self, other):
        return self.less_than(other)

    def __eq__(self, other):
        return self.equal(other)

    def __ne__(self, other):
        return self.not_equal(other)

    # =============================================================================================================================
    # Bitwise
    # and, or, xor, not, shift, rotate
    # AND	&	__and__(self, other)	__iand__(self, other)
    # OR	|	__or__(self, other)	__ior__(self, other)
    # XOR	^	__xor__(self, other)	__ixor__(self, other)
    # NOT (bitwise)	~	__invert__(self)	(pas d'in-place)
    # Shift gauche	<<	__lshift__	__ilshift__
    # Shift droite	>>	__rshift__	__irshift__    

    def __invert__(self):
        return self.bw_not()


    def __and__(self, other):
        return self.bw_and(other)

    def __rand__(self, other):
        return Integer(other).bw_and(self)

    def __iand__(self, other):
        return self._jump(self.bw_and(other))


    def __or__(self, other):
        return self.bw_or(other)

    def __ror__(self, other):
        return Integer(other).bw_or(self)

    def __ior__(self, other):
        return self._jump(self.bw_or(other))


    def __xor__(self, other):
        return self.bw_xor(other)

    def __rxor__(self, other):
        return Integer(other).bw_xor(self)

    def __ixor__(self, other):
        return self._jump(self.bw_xor(other))


    def __lshift__(self, other):
        return self.bw_shift(other)

    def __ilshift__(self, other):
        return self._jump(self.bw_shift(other))

    def __rshift__(self, other):
        return self.bw_shift(-other)

    def __irshift__(self, other):
        return self._jump(self.bw_shift(-other))

    # ====================================================================================================
    # Class test    
    # ====================================================================================================

    @classmethod
    def _class_test(cls):

        from geonodes import GeoNodes, Mesh, Layout, Integer

        with GeoNodes("Integer Test"):

            with Layout("Base"):
                a = Integer(123)
                a += Integer(name="Your entry")
                a *= Integer(1, name="Mul (1 def)")

            with Layout("Named Attribute"):
                g = Mesh()
                g.points.An_Int = a

                b = Integer("An Int") - a
                g.faces.store("Another integer", b)

            with Layout("Grid Attribute"):
                vol = g.to_volume()
                vol.store_named_grid("Int A", a)

            vol.out()

_interface_socket property

Return the interface socket if exists

An interface socket exists when the socket a tree input or output socket or when it is the socket of a group

Returns:

Type Description
Interface Socket

_name property

Return the name or the label

Returns:

Type Description
str

default is ""

_panel_name property

Return the name of the panel

Returns:

Type Description
str

default is ""

is_grid property

bool property

Returns True if socket is a grid (inferred_structure_type == 'GRID').

node_color property writable

Node color

Returns:

Type Description
SysColor

node_label property writable

Node Label

Returns:

Type Description
str

Constant(value, user_label='') classmethod

Create an input socket from a constant Node.

Parameters:

Name Type Description Default
value Any

constant default value default=None.

required
user_label str

socket name (used to rename nodes if not None) default="".

''
Source code in core/socket_class.py
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@classmethod
def Constant(cls, value: None, user_label: str = ""):
    """ Create an input socket from a constant Node.

    Parameters
    ----------
    value : Any, optional
        constant default value default=None.

    user_label : str, optional
        socket name (used to rename nodes if not None) default="".

    """

    # ---------------------------------------------------------------------------
    # Ensure array
    # ---------------------------------------------------------------------------

    def get_shaped(v, *shapes):
        r = np.ravel(v)
        shape = np.shape(r)
        if shape in shapes:
            return tuple(r)

        if shape == (1,):
            return tuple(np.resize(r, shapes[0]))

        raise NodeError(
            f"The value <{v}> can't be transformed in a valid initial value for {SocketType(cls.SOCKET_TYPE).class_name}."
        )

    # ---------------------------------------------------------------------------
    # Does the array contain sockets
    # ---------------------------------------------------------------------------

    def has_sockets(a):
        for v in a:
            if SocketType.get_bsocket(v) is not None:
                return True
        return False

    # ---------------------------------------------------------------------------
    # Default value
    # ---------------------------------------------------------------------------

    socket_type = SocketType(cls.SOCKET_TYPE)
    if cls.SOCKET_TYPE not in ['RGBA', 'VECTOR', 'ROTATION', 'MATRIX']:
        def_val = socket_type.get_default_from_value(value)

    # ---------------------------------------------------------------------------
    # Depending on the socket type
    # ---------------------------------------------------------------------------

    if cls.SOCKET_TYPE == 'BOOLEAN':
        return Node('Boolean', boolean=def_val)._out._ul(user_label)

    elif cls.SOCKET_TYPE == 'BUNDLE':
        return Node("Combine Bundle")._out._ul(user_label)

    elif cls.SOCKET_TYPE == 'CLOSURE':
        socket = ZoneNode.Closure().closure
        socket._use_layout = False
        return socket._ul(user_label)

    elif cls.SOCKET_TYPE == 'COLLECTION':
        return Node('Collection', collection=def_val)._out._ul(user_label)

    elif cls.SOCKET_TYPE == 'RGBA':

        if value is None:
            a = (0, 0, 0, 1)
        elif isinstance(value, str):
            #a = colors.to_color(value)
            a = SysColor(value).rgba
        else:
            a = get_shaped(value, (4,), (3,))

        if has_sockets(a):
            if Tree.is_geonodes():
                node = Node('Combine Color', {0: a[0], 1: a[1], 2:a[2]})
                if len(a) == 4:
                    node.alpha = a[3]
                return node._out._ul(user_label)
            else:
                return Node('Combine Color', {0: a[0], 1: a[1], 2:a[2]})._out._ul(user_label)

        else:
            def_val = SocketType('COLOR').get_default_from_value(a)
            if Tree.is_geonodes():
                return Node('Color', value=def_val)._out._ul(user_label)

            else:
                socket = Node('Color')._out
                socket._bsocket.default_value = def_val
                return socket._ul(user_label)

    elif cls.SOCKET_TYPE == 'IMAGE':
        return Node('Image', image=def_val)._out._ul(user_label)

    elif cls.SOCKET_TYPE == 'INT':
        return Node('Integer', integer=def_val)._out._ul(user_label)

    elif cls.SOCKET_TYPE == 'MATERIAL':
        return Node('Material', material=def_val)._out._ul(user_label)

    elif cls.SOCKET_TYPE == 'MATRIX':

        if value is None:
            a = (1, 0, 0, 0,   0, 1, 0, 0,   0, 0, 1, 0,   0, 0, 0, 1)
        else:
            a = get_shaped(value, (16,))

        return Node('Combine Matrix', named_sockets = {i: a[i] for i in range(16)})._out._ul(user_label)

    elif cls.SOCKET_TYPE == 'MENU':
        return Node('Menu Switch')._out._ul(user_label)

    elif cls.SOCKET_TYPE == 'OBJECT':
        return Node('Object', object=def_val)._out._ul(user_label)

    elif cls.SOCKET_TYPE == 'FONT':
        return cls.NewInput("Font", value)

    elif cls.SOCKET_TYPE == 'ROTATION':

        if value is None:
            a = (0, 0, 0)
        else:
            a = get_shaped(value, (3,))

        if has_sockets(a):
            return Node('Combine XYZ', x=a[0], y=a[1], z=a[2])._out.to_rotation()._ul(user_label)
        else:
            return Node('Rotation', rotation_euler=a)._out._ul(user_label)

    elif cls.SOCKET_TYPE == 'STRING':
        return Node('String', string=def_val)._out._ul(user_label)

    elif cls.SOCKET_TYPE == 'VALUE':
        node = Node('Value')
        node._bnode.outputs[0].default_value = def_val
        return node._out._ul(user_label)

    elif cls.SOCKET_TYPE == 'VECTOR':

        if value is None:
            a = (0, 0, 0)
        else:
            a = get_shaped(value, (3,))

        if has_sockets(a):
            return Node('Combine XYZ', x=a[0], y=a[1], z=a[2])._out._ul(user_label)
        else:
            return Node('Vector', vector=a)._out._ul(user_label)

    elif cls.SOCKET_TYPE == 'GEOMETRY':
        raise NodeError(f"There is no node to create a Geometry. Use explicit constructors such as 'Mesh.Cube()', 'Curve.Spiral()' or 'Cloud.Points().")

    else:
        assert False, f"Shouldn't happen {socket_type}"

Empty(value=None) classmethod

Create an empty socket.

An empty socket is used temporarily as an input for nodes with dynamic sockets:

Parameters:

Name Type Description Default
value Any

default value default=None.

None
Source code in core/socket_class.py
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@classmethod
def Empty(cls, value = None):
    """ Create an empty socket.

    An empty socket is used temporarily as an input for nodes with dynamic sockets:

    Parameters
    ----------
    value : Any, optional
        default value default=None.

    """
    socket = cls(constants.EMPTY_SOCKET)
    socket._bsocket = SocketType(cls.SOCKET_TYPE).get_default_from_value(value)
    return socket

Factor(value=0, name='Factor', min=-2147483648, max=2147483647, tip='', panel='', optional_label=False, hide_value=False, hide_in_modifier=False, default_attribute='', default_input='VALUE', shape='AUTO') classmethod

Factor Input

New Integer input with subtype 'FACTOR'.

Parameters:

Name Type Description Default
value object

Default value

`0`
name str

Input socket name

`Factor`
min int

Property min_value

`-2147483648`
max int

Property max_value

`2147483647`
tip str

Property description

`''`
panel str

Panel name

``
optional_label bool

Property optional_label

`False`
hide_value bool

Property hide_value

`False`
hide_in_modifier bool

Property hide_in_modifier

`False`
default_attribute str

Property default_attribute_name

`''`
default_input str

Property default_input in ('VALUE', 'INDEX', 'ID_OR_INDEX')

`'VALUE'`
shape str

Property structure_type in ('AUTO', 'SINGLE')

`'AUTO'`

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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@classmethod
def Factor(cls,
    value: object = 0,
    name: str = 'Factor',
    min: int = -2147483648,
    max: int = 2147483647,
    tip: str = '',
    panel: str = "",
    optional_label: bool = False,
    hide_value: bool = False,
    hide_in_modifier: bool = False,
    default_attribute: str = '',
    default_input: Literal['VALUE', 'INDEX', 'ID_OR_INDEX'] = 'VALUE',
    shape: Literal['AUTO', 'SINGLE'] = 'AUTO',
     ):
    """ > Factor Input

    New Integer input with subtype 'FACTOR'.

    Parameters
    ----------
    value : object, default=`0`
        Default value

    name : str, default=`Factor`
        Input socket name

    min : int, default=`-2147483648`
        Property min_value

    max : int, default=`2147483647`
        Property max_value

    tip : str, default=`''`
        Property description

    panel : str, default=``
        Panel name

    optional_label : bool, default=`False`
        Property optional_label

    hide_value : bool, default=`False`
        Property hide_value

    hide_in_modifier : bool, default=`False`
        Property hide_in_modifier

    default_attribute : str, default=`''`
        Property default_attribute_name

    default_input : str, default=`'VALUE'`
        Property default_input in ('VALUE', 'INDEX', 'ID_OR_INDEX')

    shape : str, default=`'AUTO'`
        Property structure_type in ('AUTO', 'SINGLE')


    Returns
    -------
    Integer
    """
    return cls(value=value, name=name, min=min, max=max, tip=tip, panel=panel,
        optional_label=optional_label, hide_value=hide_value, hide_in_modifier=hide_in_modifier,
        default_attribute=default_attribute, default_input=default_input, shape=shape, subtype='FACTOR')

IdOrIndex(name='ID or Index', tip=None, panel='', hide_in_modifier=True) classmethod

ID or Index Integer group input

New Integer input with 'ID or Index' as default value (default_input='ID_OR_INDEX')

Note

By default, 'hide_in_modifier' is set to True

Returns:

Type Description
Integer
Source code in core/sock_integer.py
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@classmethod
def IdOrIndex(cls, name="ID or Index", tip=None, panel="", hide_in_modifier=True):
    """ > ID or Index Integer group input

    New Integer input with 'ID or Index' as default value (default_input='ID_OR_INDEX')

    !!! note
        By default, 'hide_in_modifier' is set to True

    Returns
    -------
    Integer
    """
    return cls(value=None, name=name, tip=tip, panel=panel, default_input='ID_OR_INDEX', hide_in_modifier=hide_in_modifier)

Index(name='Index', tip=None, panel='', hide_in_modifier=True) classmethod

Index Integer group input

New Integer input with Index as default value (default_input='INDEX')

Note

By default, 'hide_in_modifier' is set to True

Returns:

Type Description
Integer
Source code in core/sock_integer.py
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@classmethod
def Index(cls, name="Index", tip=None, panel="", hide_in_modifier=True):
    """ > Index Integer group input

    New Integer input with Index as default value (default_input='INDEX')

    !!! note
        By default, 'hide_in_modifier' is set to True

    Returns
    -------
    Integer
    """
    return cls(value=None, name=name, tip=tip, panel=panel, default_input='INDEX', hide_in_modifier=hide_in_modifier)

IndexSwitch(*values, index=None, default_index=0) classmethod

Node Index Switch

with GeoNodes("IndexSwitch demo"):

    # Create some geometries
    geo    = Geometry()
    cube   = Mesh.Cube()
    sphere = Mesh.IcoSphere()
    cone   = Mesh.Cone()

    # Pick in this list
    pick_geo = Geometry.IndexSwitch(geo, cube, sphere, cone, index=tree.new_input("Geometry index", default_value=2))

    # Plug the result to the output
    pick_geo.out()

Parameters:

Name Type Description Default
*values Any

List of Sockets to select into

()
index Integer

socket 'Index' (Index) default=None.

None
default_index int

default idex default=0.

0

Returns:

Type Description
Socket
Source code in core/socket_class.py
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@classmethod
def IndexSwitch(cls, *values, index = None, default_index: int = 0):
    """ > Node Index Switch

    ``` python
    with GeoNodes("IndexSwitch demo"):

        # Create some geometries
        geo    = Geometry()
        cube   = Mesh.Cube()
        sphere = Mesh.IcoSphere()
        cone   = Mesh.Cone()

        # Pick in this list
        pick_geo = Geometry.IndexSwitch(geo, cube, sphere, cone, index=tree.new_input("Geometry index", default_value=2))

        # Plug the result to the output
        pick_geo.out()
    ```

    Parameters
    ----------
    *values : Any
        List of Sockets to select into

    index : Integer, optional
        socket 'Index' (Index) default=None.

    default_index : int, optional
        default idex default=0.


    Returns
    -------
    Socket
    """
    #return IndexSwitchNode(*values, index=index, data_type=cls.input_type())._out
    return MenuNode('Index Switch', 
                    {str(i): value for i, value in enumerate(values)}, 
                    data_type=cls.SOCKET_TYPE, 
                    Index=index,
                    default_menu = default_index)._out

Input(name, panel='', halt=True) classmethod

Get an exist input socket from its name and panel.

Note

The "input" socket here is an "output" socket of the current input node

To create a input socket use NewInput.

If the 'name' argument is None, the first socket of the proper type is returned.

Raises:

Type Description
- NodeError if socket is not found and halt is requested

Parameters:

Name Type Description Default
name str | None

socket name

required
panel str

panel name default="".

''
halt bool

raises an error if not found default=True.

True

Returns:

Type Description
Socket
Source code in core/socket_class.py
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@classmethod
def Input(cls, name: str, panel: str = "", halt: bool = True):
    """ Get an exist input socket from its name and panel.

    !!! note
        The "input" socket here is an "output" socket of the current input node

    To create a input socket use NewInput.

    If the 'name' argument is None, the first socket of the proper type is returned.

    Raises
    ------
    - NodeError if socket is not found and halt is requested

    Parameters
    ----------
    name : str | None
        socket name

    panel : str, optional
        panel name default="".

    halt : bool, optional
        raises an error if not found default=True.


    Returns
    -------
    Socket
    """
    in_node = Tree.current_tree().get_input_node()

    include = None if name is None else [name]
    bsockets = in_node.get_sockets('OUTPUT', include=include, panel=panel)

    for _, bsock in bsockets:
        if SocketType(bsock).type == cls.SOCKET_TYPE: # and utils.snake_case(sock_name) == utils.snake_case(name):
            return cls(bsock._bsocket)._ul(name)

    if halt:
        sname = "" if name is None else f" named '{name}'"
        raise NodeError(
            f"There is no {SocketType(cls.SOCKET_TYPE).class_name} input socket{sname}.\n"
            f"Available sockets are : {[bsock[0] for bsock in in_node.get_sockets('OUTPUT')]}.")

    return None

MenuSwitch(named_sockets={}, default_menu=None, **sockets) classmethod

Node Menu Switch

The items of the Menu Switch node are provided in the 'items' dict.

Parameters:

Name Type Description Default
named_sockets dict

sockets to create default={}.

{}
default_menu str

default menu value default=None.

None
sockets dict

items

{}

Returns:

Type Description
Socket
Source code in core/socket_class.py
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@classmethod
def MenuSwitch(cls, 
               named_sockets    : dict = {},
               default_menu     : str = None,
               **sockets):
    """ > Node Menu Switch

    The items of the Menu Switch node are provided in the 'items' dict.

    Parameters
    ----------
    named_sockets : dict, optional
        sockets to create default={}.

    default_menu : str, optional
        default menu value default=None.

    sockets : dict
        items


    Returns
    -------
    Socket
    """
    node = MenuNode('Menu Switch',
            named_sockets = named_sockets,
            data_type = SocketType(cls.SOCKET_TYPE).type,
            default_menu = default_menu,
            **sockets)

    return cls(node._out)

Named(name=None) classmethod

Node Named Attribute

Fixed values

Kind Name Value
Parameter data_type 'INT'

Parameters:

Name Type Description Default
name String

socket 'Name' (id: Name)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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@classmethod
def Named(cls, name: String = None):
    """ > Node Named Attribute

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    name : String, optional
        socket 'Name' (id: Name)


    Returns
    -------
    Integer
    """
    node = Node('Named Attribute', {'Name': name}, data_type='INT')
    return cls(node._out)

NamedAttribute(name=None) classmethod

Node Named Attribute

Fixed values

Kind Name Value
Parameter data_type 'INT'

Parameters:

Name Type Description Default
name String

socket 'Name' (id: Name)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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@classmethod
def NamedAttribute(cls, name: String = None):
    """ > Node Named Attribute

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    name : String, optional
        socket 'Name' (id: Name)


    Returns
    -------
    Integer
    """
    node = Node('Named Attribute', {'Name': name}, data_type='INT')
    return cls(node._out)

NewInput(name, value=None, tip='', panel='', **props) classmethod

Create an new input socket

Note

The "input" socket here is an "output" socket of the current input node

To get an existing input socket use Input.

Raises:

Type Description
- NodeError if socket is not found

Parameters:

Name Type Description Default
name str

socket name

required
value Any

default_value default=None.

None
tip str

description default="".

''
panel str: None

panel name

''

Returns:

Type Description
Socket
Source code in core/socket_class.py
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@classmethod
def NewInput(cls,
        name: str, 
        value       = None, 
        tip: str    = "", 
        panel: str  = "", 
        **props):
    """ Create an new input socket

    !!! note
        The "input" socket here is an "output" socket of the current input node

    To get an existing input socket use Input.

    Raises
    ------
    - NodeError if socket is not found

    Parameters
    ----------
    name : str
        socket name

    value : Any, optional
        default_value default=None.

    tip : str, optional
        description default="".

    panel : str: None
        panel name


    Returns
    -------
    Socket
    """
    if value is None:
        defval = None
    else:
        defval = SocketType(cls.SOCKET_TYPE).get_default_from_value(value)
        new_props = {**props}

        if 'default' in new_props:
            new_props['default'] = defval

        elif 'default_value' in new_props:
            new_props['default_value'] = defval

        else:
            if 'default' not in constants.SOCKETS[cls.SOCKET_TYPE]['props']:
                raise NodeError(f"The {SocketType(cls.SOCKET_TYPE).class_name} socket doesn't accept a default value. Value argument <{value}> is invalid.")

            new_props['default_value'] = defval

        props = new_props

    return cls(Tree.current_tree().create_input_socket(
        SocketType(cls.SOCKET_TYPE).socket_id,
        name         = name,
        tip          = tip,
        panel        = panel,
        **props))

Percentage(value=0, name='Percentage', min=-2147483648, max=2147483647, tip='', panel='', optional_label=False, hide_value=False, hide_in_modifier=False, default_attribute='', default_input='VALUE', shape='AUTO') classmethod

Percentage Input

New Integer input with subtype 'PERCENTAGE'.

Parameters:

Name Type Description Default
value object

Default value

`0`
name str

Input socket name

`Percentage`
min int

Property min_value

`-2147483648`
max int

Property max_value

`2147483647`
tip str

Property description

`''`
panel str

Panel name

``
optional_label bool

Property optional_label

`False`
hide_value bool

Property hide_value

`False`
hide_in_modifier bool

Property hide_in_modifier

`False`
default_attribute str

Property default_attribute_name

`''`
default_input str

Property default_input in ('VALUE', 'INDEX', 'ID_OR_INDEX')

`'VALUE'`
shape str

Property structure_type in ('AUTO', 'SINGLE')

`'AUTO'`

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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@classmethod
def Percentage(cls,
    value: object = 0,
    name: str = 'Percentage',
    min: int = -2147483648,
    max: int = 2147483647,
    tip: str = '',
    panel: str = "",
    optional_label: bool = False,
    hide_value: bool = False,
    hide_in_modifier: bool = False,
    default_attribute: str = '',
    default_input: Literal['VALUE', 'INDEX', 'ID_OR_INDEX'] = 'VALUE',
    shape: Literal['AUTO', 'SINGLE'] = 'AUTO',
     ):
    """ > Percentage Input

    New Integer input with subtype 'PERCENTAGE'.

    Parameters
    ----------
    value : object, default=`0`
        Default value

    name : str, default=`Percentage`
        Input socket name

    min : int, default=`-2147483648`
        Property min_value

    max : int, default=`2147483647`
        Property max_value

    tip : str, default=`''`
        Property description

    panel : str, default=``
        Panel name

    optional_label : bool, default=`False`
        Property optional_label

    hide_value : bool, default=`False`
        Property hide_value

    hide_in_modifier : bool, default=`False`
        Property hide_in_modifier

    default_attribute : str, default=`''`
        Property default_attribute_name

    default_input : str, default=`'VALUE'`
        Property default_input in ('VALUE', 'INDEX', 'ID_OR_INDEX')

    shape : str, default=`'AUTO'`
        Property structure_type in ('AUTO', 'SINGLE')


    Returns
    -------
    Integer
    """
    return cls(value=value, name=name, min=min, max=max, tip=tip, panel=panel,
        optional_label=optional_label, hide_value=hide_value, hide_in_modifier=hide_in_modifier,
        default_attribute=default_attribute, default_input=default_input, shape=shape, subtype='PERCENTAGE')

Random(min=None, max=None, id=None, seed=None) classmethod

Node Random Value

Fixed values

Kind Name Value
Parameter data_type 'INT'

Parameters:

Name Type Description Default
min Integer

socket 'Min' (id: Min_002)

None
max Integer

socket 'Max' (id: Max_002)

None
id Integer

socket 'ID' (id: ID)

None
seed Integer

socket 'Seed' (id: Seed)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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@classmethod
def Random(cls,
                min: Integer = None,
                max: Integer = None,
                id: Integer = None,
                seed: Integer = None):
    """ > Node Random Value

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    min : Integer, optional
        socket 'Min' (id: Min_002)

    max : Integer, optional
        socket 'Max' (id: Max_002)

    id : Integer, optional
        socket 'ID' (id: ID)

    seed : Integer, optional
        socket 'Seed' (id: Seed)


    Returns
    -------
    Integer
    """
    node = Node('Random Value', {'Min_002': min, 'Max_002': max, 'ID': id, 'Seed': seed}, data_type='INT')
    return cls(node._out)

Switch(condition=None, false=None, true=None) classmethod

Node Switch

with GeoNodes("Switch demo"):

    # Two possible geometries
    cube   = Mesh.Cube()
    sphere = Mesh.IcoSphere()

    # Select
    geo = Geometry.Switch(Boolean(True, "Use Sphere"), cube, sphere)

    # To group output
    geo.out()

Parameters:

Name Type Description Default
condition Boolean

socket 'Switch' (Switch)

None
false

socket 'False' (False)

None
true

socket 'True' (True)

None

Returns:

Type Description
Socket
Source code in core/socket_class.py
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@classmethod
def Switch(cls, condition=None, false=None, true=None):
    """ > Node Switch

    ``` python
    with GeoNodes("Switch demo"):

        # Two possible geometries
        cube   = Mesh.Cube()
        sphere = Mesh.IcoSphere()

        # Select
        geo = Geometry.Switch(Boolean(True, "Use Sphere"), cube, sphere)

        # To group output
        geo.out()
    ```

    Parameters
    ----------
    condition : Boolean
        socket 'Switch' (Switch)

    false
        socket 'False' (False)

    true
        socket 'True' (True)


    Returns
    -------
    Socket
    """
    input_type = SocketType(cls.SOCKET_TYPE).items_type
    return Node('Switch', {'Switch': condition, 'False': false, 'True': true}, input_type=input_type)._out

__init__(value=None, name=None, min=-2147483648, max=2147483647, tip='', panel='', **props)

Integer Input

New Integer input with subtype 'NONE'.

Parameters:

Name Type Description Default
value object

Default value

0
name str

Input socket name

'Integer'
min int

Property min_value

-2147483648
max int

Property max_value

2147483647
tip str

Property description

''
panel str

Panel name default="".

''
props dic

properties

{}

Returns:

Type Description
Integer
Source code in core/sock_integer.py
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def __init__(self,
    value = None,
    name    : str = None,
    min     : int = -2147483648,
    max     : int = 2147483647,
    tip     : str = '',
    panel   : str = "",
    **props):
    """ > Integer Input

    New Integer input with subtype 'NONE'.

    Parameters
    ----------
    value : object, default=0
        Default value

    name : str, default='Integer'
        Input socket name

    min : int, default=-2147483648
        Property min_value

    max : int, default=2147483647
        Property max_value

    tip : str, default=''
        Property description

    panel : str, optional
        Panel name default="".

    props : dic
        properties


    Returns
    -------
    Integer
    """
    super().__init__(value, name, min=min, max=max, tip=tip, panel=panel, **props)

_create_input_socket(value=0, name='Integer', min=-2147483648, max=2147483647, tip='', panel='', optional_label=False, hide_value=False, hide_in_modifier=False, default_attribute='', default_input='VALUE', shape='AUTO', subtype='NONE') classmethod

Integer Input

New Integer input with subtype 'NONE'.

Parameters:

Name Type Description Default
value object

Default value

`0`
name str

Input socket name

`Integer`
min int

Property min_value

`-2147483648`
max int

Property max_value

`2147483647`
tip str

Property description

`''`
panel str

Panel name

``
optional_label bool

Property optional_label

`False`
hide_value bool

Property hide_value

`False`
hide_in_modifier bool

Property hide_in_modifier

`False`
default_attribute str

Property default_attribute_name

`''`
default_input str

Property default_input in ('VALUE', 'INDEX', 'ID_OR_INDEX')

`'VALUE'`
shape str

Property structure_type in ('AUTO', 'SINGLE')

`'AUTO'`
subtype str

Socket sub type in ('NONE', 'PERCENTAGE', 'FACTOR')

`NONE`

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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@classmethod
def _create_input_socket(cls,
    value: object = 0,
    name: str = 'Integer',
    min: int = -2147483648,
    max: int = 2147483647,
    tip: str = '',
    panel: str = "",
    optional_label: bool = False,
    hide_value: bool = False,
    hide_in_modifier: bool = False,
    default_attribute: str = '',
    default_input: Literal['VALUE', 'INDEX', 'ID_OR_INDEX'] = 'VALUE',
    shape: Literal['AUTO', 'SINGLE'] = 'AUTO',
    subtype: str = 'NONE',
     ):
    """ > Integer Input

    New Integer input with subtype 'NONE'.

    Parameters
    ----------
    value : object, default=`0`
        Default value

    name : str, default=`Integer`
        Input socket name

    min : int, default=`-2147483648`
        Property min_value

    max : int, default=`2147483647`
        Property max_value

    tip : str, default=`''`
        Property description

    panel : str, default=``
        Panel name

    optional_label : bool, default=`False`
        Property optional_label

    hide_value : bool, default=`False`
        Property hide_value

    hide_in_modifier : bool, default=`False`
        Property hide_in_modifier

    default_attribute : str, default=`''`
        Property default_attribute_name

    default_input : str, default=`'VALUE'`
        Property default_input in ('VALUE', 'INDEX', 'ID_OR_INDEX')

    shape : str, default=`'AUTO'`
        Property structure_type in ('AUTO', 'SINGLE')

    subtype : str, default=`NONE`
        Socket sub type in ('NONE', 'PERCENTAGE', 'FACTOR')


    Returns
    -------
    Integer
    """
    from ..treeclass import Tree

    defval = utils.python_value_for_socket(value, cls.SOCKET_TYPE)

    return Tree.current_tree().create_input_socket('NodeSocketInt', default_value = defval, name=name,
        min=min, max=max, tip=tip, panel=panel, optional_label=optional_label, hide_value=hide_value,
        hide_in_modifier=hide_in_modifier, default_attribute=default_attribute, default_input=default_input,
        shape=shape, subtype=subtype)

_get_bsocket_from_input(name=None)

Get the availble input socket if any.

The socket is get a an OUTPUT socket of the current input.

Parameters:

Name Type Description Default
name str

name filter default=None.

None

Returns:

Type Description
Socket

or None if not found

Source code in core/socket_class.py
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def _get_bsocket_from_input(self, name: str = None) -> bpy.types.NodeSocket:
    """ Get the availble input socket if any.

    The socket is get a an OUTPUT socket of the current input.

    Parameters
    ----------
    name : str, optional
        name filter default=None.


    Returns
    -------
    Socket
        or None if not found

    """
    in_node = self._tree.get_input_node()

    include = None if name is None else [name]

    bsockets = in_node.get_sockets('OUTPUT', include=include)
    for _, bsock in bsockets:
        if SocketType(bsock).type == self.SOCKET_TYPE:
            return bsock._bsocket
    else:
        return None

_jump(socket, reset=True)

Change the wrapped output socket

When changing the socket, the description is copied to the new socket. The node color, if any, is also propagated.

Parameters:

Name Type Description Default
socket NodeSocket

the new output socket to jump to

required
reset bool

reset the cache default=True.

True

Returns:

Type Description
self
Source code in core/socket_class.py
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def _jump(self, socket: bpy.types.NodeSocket, reset: bool = True):
    """ Change the wrapped output socket

    When changing the socket, the description is copied to the new socket.
    The node color, if any, is also propagated.

    Parameters
    ----------
    socket : bpy.types.NodeSocket
        the new output socket to jump to

    reset : bool, optional
        reset the cache default=True.


    Returns
    -------
    self
    """

    # Keep user label stored in socket description
    user_label = self.user_label

    bsocket = utils.get_bsocket(socket)
    if bsocket is None:
        raise NodeError(f"Socket error: Impossible to jump to socket {socket}")

    self._bsocket = bsocket
    if reset:
        self._reset()

    # Restore user label
    self.user_label = user_label


    return self

_lc(label=None, color=None)

Set node label and color.

This method returns self to be chained to as socket:

with GeoNodes("Node label and color"):
    Geometry().out()

    a = Float(10)._lc("Var a")
    b = Float(10)._lc("Var b")
    c = (a + b)._lc("a + b", (1, 0, 0))

Parameters:

Name Type Description Default
label str

node label default=None.

None
color SysColor

node color default=None.

None

Returns:

Type Description
self
Source code in core/socket_class.py
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def _lc(self, label: str = None, color: SysColor = None):
    """ Set node label and color.

    This method returns self to be chained to as socket:

    ``` python
    with GeoNodes("Node label and color"):
        Geometry().out()

        a = Float(10)._lc("Var a")
        b = Float(10)._lc("Var b")
        c = (a + b)._lc("a + b", (1, 0, 0))
    ```

    Parameters
    ----------
    label : str, optional
        node label default=None.

    color : SysColor, optional
        node color default=None.


    Returns
    -------
    self
    """

    if self.node._bnode.bl_idname == 'NodeGroupInput':
        return self

    self.node_label = label
    self.node_color = color
    self.user_label = label

    return self

_ul(label)

Set the user label

Parameters:

Name Type Description Default
label str

the label to append

required

Returns:

Type Description
self
Source code in core/socket_class.py
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def _ul(self, label : str):
    """ Set the user label

    Parameters
    ----------
    label : str
        the label to append


    Returns
    -------
    self
    """
    self.user_label = label
    return self

abs()

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'ABSOLUTE'

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def abs(self):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value        |
    | --------- | ----------- | ------------ |
    | Socket    | Value       | `self`       |
    | Parameter | `operation` | `'ABSOLUTE'` |

    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self}, operation='ABSOLUTE')
    return node._out

add(value=None)

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'ADD'

Parameters:

Name Type Description Default
value Integer

socket 'Value' (id: Value_001)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def add(self, value: Integer = None):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Value       | `self`  |
    | Parameter | `operation` | `'ADD'` |

    Parameters
    ----------
    value : Integer, optional
        socket 'Value' (id: Value_001)


    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self, 'Value_001': value}, operation='ADD')
    return node._out

add_method(name=None, jump=False, ret_class=None, **fixed)

Add the current tree as a method of the Socket class.

Important

The socket instance must be an input socket of the Tree. This input plays the role of self argument.

with GeoNodes("Translate"):
    geo = Geometry()
    v = Vector(0, "Translation)
    geo.transform(translation=v)

    geo.add_method(jump=True)

Once the modifier completed, it can be called as a method of geometry geo.translate(translation=(1, 2, 3))

Parameters:

Name Type Description Default
name str

replace the default name which is the snake case version of the group name default=None.

None
ret_class type

transtype the default node output default=None.

None
jump bool

the calling socket jumps to the node outpus after the call default=False.

False
ret_class type

transtype the result with this class if not None default=None.

None
Source code in core/socket_class.py
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def add_method(self, name: str = None, jump: bool = False, ret_class: type = None, **fixed):
    """ Add the current tree as a method of the Socket class.

    !!! important

        The socket instance must be an input socket of the Tree. This input plays the role of
        self argument.

    ``` python
    with GeoNodes("Translate"):
        geo = Geometry()
        v = Vector(0, "Translation)
        geo.transform(translation=v)

        geo.add_method(jump=True)
    ```

    Once the modifier completed, it can be called as a method of geometry ```geo.translate(translation=(1, 2, 3))```

    Parameters
    ----------
    name : str, optional
        replace the default name which is the snake case version of the group name default=None.

    ret_class : type, optional
        transtype the default node output default=None.

    jump : bool, optional
        the calling socket jumps to the node outpus after the call default=False.

    ret_class : type, optional
        transtype the result with this class if not None default=None.

    """

    if self.node._bnode.bl_idname != 'NodeGroupInput':
        raise NodeError(
            f"'add_method' can be called only from a 'Group Input' socket. "
            "This socket is used a 'self' argument when calling the method of {type(self).__name__}.")

    tree = Tree.current_tree()

    # ---------------------------------------------------------------------------
    # Method Body
    # ---------------------------------------------------------------------------

    socket_rank = self.node._outputs.get_socket_rank(self)
    socket_name = utils.snake_case(self._bsocket.name)


    def call(self_, *args, **kwargs):
        node = Group(tree._btree.name)
        if socket_rank >= len(args):
            new_args = args
            new_kwargs = {socket_name: self_, **kwargs}
        else:
            new_args = args[:socket_rank] + (self_,) + args[socket_rank:]
            new_kwargs = kwargs

        res = node.method_call(*new_args, ret_class=ret_class, **new_kwargs, **fixed)

        if jump:
            return self_._jump(res)
        else:
            return res

    # ---------------------------------------------------------------------------
    # Add the method to the class
    # ---------------------------------------------------------------------------

    if name is None:
        name = tree._btree.name[len(tree._prefix):].strip()
        name = utils.snake_case(name)

    class_ = type(self)
    if name in dir(class_):
        print(f"CAUTION: the method '{name}' (implementing group '{tree._btree.name}') already exists in class {class_}.")

    setattr(class_, name, call)

advect_grid(velocity=None, time_step=None, integration_scheme=None, limiter=None)

Node Advect Grid

Fixed values

Kind Name Value
Socket Grid self
Parameter data_type 'INT'

Parameters:

Name Type Description Default
velocity Vector

socket 'Velocity' (id: Velocity)

None
time_step Float

socket 'Time Step' (id: Time Step)

None
integration_scheme menu='Runge-Kutta 3'

('Semi-Lagrangian', 'Midpoint', 'Runge-Kutta 3', 'Runge-Kutta 4', 'MacCormack', 'BFECC')

None
limiter menu='Clamp'

('None', 'Clamp', 'Revert')

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def advect_grid(self,
                velocity: Vector = None,
                time_step: Float = None,
                integration_scheme: Literal['Semi-Lagrangian', 'Midpoint', 'Runge-Kutta 3', 'Runge-Kutta 4', 'MacCormack', 'BFECC'] = None,
                limiter: Literal['None', 'Clamp', 'Revert'] = None):
    """ > Node Advect Grid

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Grid        | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    velocity : Vector, optional
        socket 'Velocity' (id: Velocity)

    time_step : Float, optional
        socket 'Time Step' (id: Time Step)

    integration_scheme : menu='Runge-Kutta 3', optional
        ('Semi-Lagrangian', 'Midpoint', 'Runge-Kutta 3', 'Runge-Kutta 4', 'MacCormack', 'BFECC')

    limiter : menu='Clamp', optional
        ('None', 'Clamp', 'Revert')


    Returns
    -------
    Integer
    """
    node = Node('Advect Grid', {'Grid': self, 'Velocity': velocity, 'Time Step': time_step, 'Integration Scheme': integration_scheme, 'Limiter': limiter}, data_type='INT')
    return node._out

blur(iterations=None, weight=None)

Node Blur Attribute

Fixed values

Kind Name Value
Socket Value self
Parameter data_type 'INT'

Parameters:

Name Type Description Default
iterations Integer

socket 'Iterations' (id: Iterations)

None
weight Float

socket 'Weight' (id: Weight)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def blur(self, iterations: Integer = None, weight: Float = None):
    """ > Node Blur Attribute

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Value       | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    iterations : Integer, optional
        socket 'Iterations' (id: Iterations)

    weight : Float, optional
        socket 'Weight' (id: Weight)


    Returns
    -------
    Integer
    """
    node = Node('Blur Attribute', {'Value': self, 'Iterations': iterations, 'Weight': weight}, data_type='INT')
    return node._out

bw_and(b=None)

Node Bit Math

Fixed values

Kind Name Value
Socket A self
Parameter operation 'AND'

Parameters:

Name Type Description Default
b Integer

socket 'B' (id: B)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def bw_and(self, b: Integer = None):
    """ > Node Bit Math

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | A           | `self`  |
    | Parameter | `operation` | `'AND'` |

    Parameters
    ----------
    b : Integer, optional
        socket 'B' (id: B)


    Returns
    -------
    Integer
    """
    node = Node('Bit Math', {'A': self, 'B': b}, operation='AND')
    return node._out

bw_not()

Node Bit Math

Fixed values

Kind Name Value
Socket A self
Parameter operation 'NOT'

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def bw_not(self):
    """ > Node Bit Math

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | A           | `self`  |
    | Parameter | `operation` | `'NOT'` |

    Returns
    -------
    Integer
    """
    node = Node('Bit Math', {'A': self}, operation='NOT')
    return node._out

bw_or(b=None)

Node Bit Math

Fixed values

Kind Name Value
Socket A self
Parameter operation 'OR'

Parameters:

Name Type Description Default
b Integer

socket 'B' (id: B)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def bw_or(self, b: Integer = None):
    """ > Node Bit Math

    **Fixed values**

    | Kind      | Name        | Value  |
    | --------- | ----------- | ------ |
    | Socket    | A           | `self` |
    | Parameter | `operation` | `'OR'` |

    Parameters
    ----------
    b : Integer, optional
        socket 'B' (id: B)


    Returns
    -------
    Integer
    """
    node = Node('Bit Math', {'A': self, 'B': b}, operation='OR')
    return node._out

bw_rotate(shift=None)

Node Bit Math

Fixed values

Kind Name Value
Socket A self
Parameter operation 'ROTATE'

Parameters:

Name Type Description Default
shift Integer

socket 'Shift' (id: Shift)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def bw_rotate(self, shift: Integer = None):
    """ > Node Bit Math

    **Fixed values**

    | Kind      | Name        | Value      |
    | --------- | ----------- | ---------- |
    | Socket    | A           | `self`     |
    | Parameter | `operation` | `'ROTATE'` |

    Parameters
    ----------
    shift : Integer, optional
        socket 'Shift' (id: Shift)


    Returns
    -------
    Integer
    """
    node = Node('Bit Math', {'A': self, 'Shift': shift}, operation='ROTATE')
    return node._out

bw_shift(shift=None)

Node Bit Math

Fixed values

Kind Name Value
Socket A self
Parameter operation 'SHIFT'

Parameters:

Name Type Description Default
shift Integer

socket 'Shift' (id: Shift)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def bw_shift(self, shift: Integer = None):
    """ > Node Bit Math

    **Fixed values**

    | Kind      | Name        | Value     |
    | --------- | ----------- | --------- |
    | Socket    | A           | `self`    |
    | Parameter | `operation` | `'SHIFT'` |

    Parameters
    ----------
    shift : Integer, optional
        socket 'Shift' (id: Shift)


    Returns
    -------
    Integer
    """
    node = Node('Bit Math', {'A': self, 'Shift': shift}, operation='SHIFT')
    return node._out

bw_xor(b=None)

Node Bit Math

Fixed values

Kind Name Value
Socket A self
Parameter operation 'XOR'

Parameters:

Name Type Description Default
b Integer

socket 'B' (id: B)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def bw_xor(self, b: Integer = None):
    """ > Node Bit Math

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | A           | `self`  |
    | Parameter | `operation` | `'XOR'` |

    Parameters
    ----------
    b : Integer, optional
        socket 'B' (id: B)


    Returns
    -------
    Integer
    """
    node = Node('Bit Math', {'A': self, 'B': b}, operation='XOR')
    return node._out

clip_grid(min_x=None, min_y=None, min_z=None, max_x=None, max_y=None, max_z=None)

Node Clip Grid

Fixed values

Kind Name Value
Socket Grid self
Parameter data_type 'INT'

Parameters:

Name Type Description Default
min_x Integer

socket 'Min X' (id: Min X)

None
min_y Integer

socket 'Min Y' (id: Min Y)

None
min_z Integer

socket 'Min Z' (id: Min Z)

None
max_x Integer

socket 'Max X' (id: Max X)

None
max_y Integer

socket 'Max Y' (id: Max Y)

None
max_z Integer

socket 'Max Z' (id: Max Z)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def clip_grid(self,
                min_x: Integer = None,
                min_y: Integer = None,
                min_z: Integer = None,
                max_x: Integer = None,
                max_y: Integer = None,
                max_z: Integer = None):
    """ > Node Clip Grid

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Grid        | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    min_x : Integer, optional
        socket 'Min X' (id: Min X)

    min_y : Integer, optional
        socket 'Min Y' (id: Min Y)

    min_z : Integer, optional
        socket 'Min Z' (id: Min Z)

    max_x : Integer, optional
        socket 'Max X' (id: Max X)

    max_y : Integer, optional
        socket 'Max Y' (id: Max Y)

    max_z : Integer, optional
        socket 'Max Z' (id: Max Z)


    Returns
    -------
    Integer
    """
    node = Node('Clip Grid', {'Grid': self, 'Min X': min_x, 'Min Y': min_y, 'Min Z': min_z, 'Max X': max_x, 'Max Y': max_y, 'Max Z': max_z}, data_type='INT')
    return node._out

divide(value=None)

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'DIVIDE'

Parameters:

Name Type Description Default
value Integer

socket 'Value' (id: Value_001)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def divide(self, value: Integer = None):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value      |
    | --------- | ----------- | ---------- |
    | Socket    | Value       | `self`     |
    | Parameter | `operation` | `'DIVIDE'` |

    Parameters
    ----------
    value : Integer, optional
        socket 'Value' (id: Value_001)


    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self, 'Value_001': value}, operation='DIVIDE')
    return node._out

divide_ceil(value=None)

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'DIVIDE_CEIL'

Parameters:

Name Type Description Default
value Integer

socket 'Value' (id: Value_001)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def divide_ceil(self, value: Integer = None):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value           |
    | --------- | ----------- | --------------- |
    | Socket    | Value       | `self`          |
    | Parameter | `operation` | `'DIVIDE_CEIL'` |

    Parameters
    ----------
    value : Integer, optional
        socket 'Value' (id: Value_001)


    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self, 'Value_001': value}, operation='DIVIDE_CEIL')
    return node._out

divide_floor(value=None)

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'DIVIDE_FLOOR'

Parameters:

Name Type Description Default
value Integer

socket 'Value' (id: Value_001)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def divide_floor(self, value: Integer = None):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value            |
    | --------- | ----------- | ---------------- |
    | Socket    | Value       | `self`           |
    | Parameter | `operation` | `'DIVIDE_FLOOR'` |

    Parameters
    ----------
    value : Integer, optional
        socket 'Value' (id: Value_001)


    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self, 'Value_001': value}, operation='DIVIDE_FLOOR')
    return node._out

divide_round(value=None)

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'DIVIDE_ROUND'

Parameters:

Name Type Description Default
value Integer

socket 'Value' (id: Value_001)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def divide_round(self, value: Integer = None):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value            |
    | --------- | ----------- | ---------------- |
    | Socket    | Value       | `self`           |
    | Parameter | `operation` | `'DIVIDE_ROUND'` |

    Parameters
    ----------
    value : Integer, optional
        socket 'Value' (id: Value_001)


    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self, 'Value_001': value}, operation='DIVIDE_ROUND')
    return node._out

enable_output(enable=None)

Node Enable Output

Fixed values

Kind Name Value
Socket Value self
Parameter data_type 'INT'

Parameters:

Name Type Description Default
enable Boolean

socket 'Enable' (id: Enable)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def enable_output(self, enable: Boolean = None):
    """ > Node Enable Output

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Value       | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    enable : Boolean, optional
        socket 'Enable' (id: Enable)


    Returns
    -------
    Integer
    """
    node = Node('Enable Output', {'Enable': enable, 'Value': self}, data_type='INT')
    return node._out

equal(b=None)

Node Compare

Fixed values

Kind Name Value
Socket A self
Parameter data_type 'INT'
Parameter mode 'ELEMENT'
Parameter operation 'EQUAL'

Parameters:

Name Type Description Default
b Integer

socket 'B' (id: B_INT)

None

Returns:

Type Description
Boolean
Source code in core/generated/integer.py
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def equal(self, b: Integer = None):
    """ > Node Compare

    **Fixed values**

    | Kind      | Name        | Value       |
    | --------- | ----------- | ----------- |
    | Socket    | A           | `self`      |
    | Parameter | `data_type` | `'INT'`     |
    | Parameter | `mode`      | `'ELEMENT'` |
    | Parameter | `operation` | `'EQUAL'`   |

    Parameters
    ----------
    b : Integer, optional
        socket 'B' (id: B_INT)


    Returns
    -------
    Boolean
    """
    node = Node('Compare', {'A_INT': self, 'B_INT': b}, data_type='INT', mode='ELEMENT', operation='EQUAL')
    return node._out

field_to_grid(named_sockets={}, **sockets)

Node Field to Grid

Fixed values

Kind Name Value
Socket Topology self
Parameter data_type 'INT'

Parameters:

Name Type Description Default
named_sockets dict

Sockets created with string names

{}
sockets dict

Socket created with python name attributes

{}

Returns:

Type Description
None
Source code in core/generated/integer.py
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def field_to_grid(self, named_sockets: dict = {}, **sockets):
    """ > Node Field to Grid

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Topology    | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    named_sockets : dict, default={}
        Sockets created with string names

    sockets : dict, default={}
        Socket created with python name attributes

    Returns
    -------
    None
    """
    node = Node('Field to Grid', {'Topology': self, **named_sockets}, data_type='INT', **sockets)
    return node._out

floored_modulo(value=None)

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'FLOORED_MODULO'

Parameters:

Name Type Description Default
value Integer

socket 'Value' (id: Value_001)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def floored_modulo(self, value: Integer = None):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value              |
    | --------- | ----------- | ------------------ |
    | Socket    | Value       | `self`             |
    | Parameter | `operation` | `'FLOORED_MODULO'` |

    Parameters
    ----------
    value : Integer, optional
        socket 'Value' (id: Value_001)


    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self, 'Value_001': value}, operation='FLOORED_MODULO')
    return node._out

gcd(value=None)

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'GCD'

Parameters:

Name Type Description Default
value Integer

socket 'Value' (id: Value_001)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def gcd(self, value: Integer = None):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Value       | `self`  |
    | Parameter | `operation` | `'GCD'` |

    Parameters
    ----------
    value : Integer, optional
        socket 'Value' (id: Value_001)


    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self, 'Value_001': value}, operation='GCD')
    return node._out

greater_equal(b=None)

Node Compare

Fixed values

Kind Name Value
Socket A self
Parameter data_type 'INT'
Parameter mode 'ELEMENT'
Parameter operation 'GREATER_EQUAL'

Parameters:

Name Type Description Default
b Integer

socket 'B' (id: B_INT)

None

Returns:

Type Description
Boolean
Source code in core/generated/integer.py
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def greater_equal(self, b: Integer = None):
    """ > Node Compare

    **Fixed values**

    | Kind      | Name        | Value             |
    | --------- | ----------- | ----------------- |
    | Socket    | A           | `self`            |
    | Parameter | `data_type` | `'INT'`           |
    | Parameter | `mode`      | `'ELEMENT'`       |
    | Parameter | `operation` | `'GREATER_EQUAL'` |

    Parameters
    ----------
    b : Integer, optional
        socket 'B' (id: B_INT)


    Returns
    -------
    Boolean
    """
    node = Node('Compare', {'A_INT': self, 'B_INT': b}, data_type='INT', mode='ELEMENT', operation='GREATER_EQUAL')
    return node._out

greater_than(b=None)

Node Compare

Fixed values

Kind Name Value
Socket A self
Parameter data_type 'INT'
Parameter mode 'ELEMENT'
Parameter operation 'GREATER_THAN'

Parameters:

Name Type Description Default
b Integer

socket 'B' (id: B_INT)

None

Returns:

Type Description
Boolean
Source code in core/generated/integer.py
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def greater_than(self, b: Integer = None):
    """ > Node Compare

    **Fixed values**

    | Kind      | Name        | Value            |
    | --------- | ----------- | ---------------- |
    | Socket    | A           | `self`           |
    | Parameter | `data_type` | `'INT'`          |
    | Parameter | `mode`      | `'ELEMENT'`      |
    | Parameter | `operation` | `'GREATER_THAN'` |

    Parameters
    ----------
    b : Integer, optional
        socket 'B' (id: B_INT)


    Returns
    -------
    Boolean
    """
    node = Node('Compare', {'A_INT': self, 'B_INT': b}, data_type='INT', mode='ELEMENT', operation='GREATER_THAN')
    return node._out

grid_dilate_erode(connectivity=None, tiles=None, steps=None)

Node Grid Dilate & Erode

Fixed values

Kind Name Value
Socket Grid self
Parameter data_type 'INT'

Parameters:

Name Type Description Default
connectivity menu='Face'

('Face', 'Edge', 'Vertex')

None
tiles menu='Preserve'

('Ignore', 'Expand', 'Preserve')

None
steps Integer

socket 'Steps' (id: Steps)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def grid_dilate_erode(self,
                connectivity: Literal['Face', 'Edge', 'Vertex'] = None,
                tiles: Literal['Ignore', 'Expand', 'Preserve'] = None,
                steps: Integer = None):
    """ > Node Grid Dilate & Erode

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Grid        | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    connectivity : menu='Face', optional
        ('Face', 'Edge', 'Vertex')

    tiles : menu='Preserve', optional
        ('Ignore', 'Expand', 'Preserve')

    steps : Integer, optional
        socket 'Steps' (id: Steps)


    Returns
    -------
    Integer
    """
    node = Node('Grid Dilate & Erode', {'Grid': self, 'Connectivity': connectivity, 'Tiles': tiles, 'Steps': steps}, data_type='INT')
    return node._out

grid_info()

Node Grid Info

Fixed values

Kind Name Value
Socket Grid self
Parameter data_type 'INT'

Returns:

Type Description
Matrix

peer sockets: background_value_ (Integer)

Source code in core/generated/integer.py
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def grid_info(self):
    """ > Node Grid Info

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Grid        | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Returns
    -------
    Matrix
        peer sockets: background_value_ (Integer)

    """
    node = Node('Grid Info', {'Grid': self}, data_type='INT')
    return node._out

grid_mean(width=None, iterations=None)

Node Grid Mean

Fixed values

Kind Name Value
Socket Grid self
Parameter data_type 'INT'

Parameters:

Name Type Description Default
width Integer

socket 'Width' (id: Width)

None
iterations Integer

socket 'Iterations' (id: Iterations)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def grid_mean(self, width: Integer = None, iterations: Integer = None):
    """ > Node Grid Mean

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Grid        | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    width : Integer, optional
        socket 'Width' (id: Width)

    iterations : Integer, optional
        socket 'Iterations' (id: Iterations)


    Returns
    -------
    Integer
    """
    node = Node('Grid Mean', {'Grid': self, 'Width': width, 'Iterations': iterations}, data_type='INT')
    return node._out

grid_median(width=None, iterations=None)

Node Grid Median

Fixed values

Kind Name Value
Socket Grid self
Parameter data_type 'INT'

Parameters:

Name Type Description Default
width Integer

socket 'Width' (id: Width)

None
iterations Integer

socket 'Iterations' (id: Iterations)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def grid_median(self, width: Integer = None, iterations: Integer = None):
    """ > Node Grid Median

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Grid        | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    width : Integer, optional
        socket 'Width' (id: Width)

    iterations : Integer, optional
        socket 'Iterations' (id: Iterations)


    Returns
    -------
    Integer
    """
    node = Node('Grid Median', {'Grid': self, 'Width': width, 'Iterations': iterations}, data_type='INT')
    return node._out

grid_to_points()

Node Grid to Points

Fixed values

Kind Name Value
Socket Grid self
Parameter data_type 'INT'

Returns:

Type Description
Cloud

peer sockets: value_ (Integer), x_ (Integer), y_ (Integer), z_ (Integer), is_tile_ (Boolean), extent_ (Integer)

Source code in core/generated/integer.py
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def grid_to_points(self):
    """ > Node Grid to Points

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Grid        | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Returns
    -------
    Cloud
        peer sockets: value_ (Integer), x_ (Integer), y_ (Integer), z_ (Integer), is_tile_ (Boolean), extent_ (Integer)

    """
    node = Node('Grid to Points', {'Grid': self}, data_type='INT')
    return node._out

hash_value(seed=None)

Node Hash Value

Fixed values

Kind Name Value
Socket Value self
Parameter data_type 'INT'

Parameters:

Name Type Description Default
seed Integer

socket 'Seed' (id: Seed)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def hash_value(self, seed: Integer = None):
    """ > Node Hash Value

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Value       | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    seed : Integer, optional
        socket 'Seed' (id: Seed)


    Returns
    -------
    Integer
    """
    node = Node('Hash Value', {'Value': self, 'Seed': seed}, data_type='INT')
    return node._out

index_switch(*values, index=None, default_index=0)

Node Index Switch

with GeoNodes("index_switch demo") as tree:

    # Create some geometries
    geo    = Geometry()
    cube   = Mesh.Cube()
    sphere = Mesh.IcoSphere()
    cone   = Mesh.Cone()

    # Pick in this list
    pick_geo = geo.index_switch(cube, sphere, cone, index=tree.new_input("Geometry index", default_value=2))

    # Plug the result to the output
    pick_geo.out()

Parameters:

Name Type Description Default
*values Any

List of Sockets to select into

()
index Integer

socket 'Index' (Index)

None
default_index int

default idex

0

Returns:

Type Description
Socket
Source code in core/socket_class.py
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def index_switch(self, *values, index = None, default_index: int = 0):
    """ > Node Index Switch

    ``` python
    with GeoNodes("index_switch demo") as tree:

        # Create some geometries
        geo    = Geometry()
        cube   = Mesh.Cube()
        sphere = Mesh.IcoSphere()
        cone   = Mesh.Cone()

        # Pick in this list
        pick_geo = geo.index_switch(cube, sphere, cone, index=tree.new_input("Geometry index", default_value=2))

        # Plug the result to the output
        pick_geo.out()
    ```

    Parameters
    ----------
    *values : Any
        List of Sockets to select into

    index : Integer, optional
        socket 'Index' (Index)

    default_index : int, default=0
        default idex

    Returns
    -------
    Socket
    """
    return self.IndexSwitch(self, *values, index=index, default_index=default_index)

lcm(value=None)

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'LCM'

Parameters:

Name Type Description Default
value Integer

socket 'Value' (id: Value_001)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def lcm(self, value: Integer = None):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Value       | `self`  |
    | Parameter | `operation` | `'LCM'` |

    Parameters
    ----------
    value : Integer, optional
        socket 'Value' (id: Value_001)


    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self, 'Value_001': value}, operation='LCM')
    return node._out

less_equal(b=None)

Node Compare

Fixed values

Kind Name Value
Socket A self
Parameter data_type 'INT'
Parameter mode 'ELEMENT'
Parameter operation 'LESS_EQUAL'

Parameters:

Name Type Description Default
b Integer

socket 'B' (id: B_INT)

None

Returns:

Type Description
Boolean
Source code in core/generated/integer.py
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def less_equal(self, b: Integer = None):
    """ > Node Compare

    **Fixed values**

    | Kind      | Name        | Value          |
    | --------- | ----------- | -------------- |
    | Socket    | A           | `self`         |
    | Parameter | `data_type` | `'INT'`        |
    | Parameter | `mode`      | `'ELEMENT'`    |
    | Parameter | `operation` | `'LESS_EQUAL'` |

    Parameters
    ----------
    b : Integer, optional
        socket 'B' (id: B_INT)


    Returns
    -------
    Boolean
    """
    node = Node('Compare', {'A_INT': self, 'B_INT': b}, data_type='INT', mode='ELEMENT', operation='LESS_EQUAL')
    return node._out

less_than(b=None)

Node Compare

Fixed values

Kind Name Value
Socket A self
Parameter data_type 'INT'
Parameter mode 'ELEMENT'
Parameter operation 'LESS_THAN'

Parameters:

Name Type Description Default
b Integer

socket 'B' (id: B_INT)

None

Returns:

Type Description
Boolean
Source code in core/generated/integer.py
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def less_than(self, b: Integer = None):
    """ > Node Compare

    **Fixed values**

    | Kind      | Name        | Value         |
    | --------- | ----------- | ------------- |
    | Socket    | A           | `self`        |
    | Parameter | `data_type` | `'INT'`       |
    | Parameter | `mode`      | `'ELEMENT'`   |
    | Parameter | `operation` | `'LESS_THAN'` |

    Parameters
    ----------
    b : Integer, optional
        socket 'B' (id: B_INT)


    Returns
    -------
    Boolean
    """
    node = Node('Compare', {'A_INT': self, 'B_INT': b}, data_type='INT', mode='ELEMENT', operation='LESS_THAN')
    return node._out

Link input sockets of the node

Allow to chain input sockets linking.

Source code in core/socket_class.py
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def link_inputs(self,
    from_node   : Node = None,
    from_panel  : str = "",
    *,
    include     : list =  None,
    exclude     : list  = [],
    panel       : str = "",
    ):
    """ Link input sockets of the node

    Allow to chain input sockets linking.
    """
    self.node.link_inputs(from_node, from_panel=from_panel, include=include, exclude=exclude, panel=panel)
    return self

Link panel input sockets of the node

Allow to chain input sockets linking.

Source code in core/socket_class.py
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def link_panel(self, panel: str, from_node : Node = None):
    """ Link panel input sockets of the node

    Allow to chain input sockets linking.
    """
    self.node.link_panel(panel, from_node=from_node)
    return self

max(value=None)

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'MAXIMUM'

Parameters:

Name Type Description Default
value Integer

socket 'Value' (id: Value_001)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def max(self, value: Integer = None):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value       |
    | --------- | ----------- | ----------- |
    | Socket    | Value       | `self`      |
    | Parameter | `operation` | `'MAXIMUM'` |

    Parameters
    ----------
    value : Integer, optional
        socket 'Value' (id: Value_001)


    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self, 'Value_001': value}, operation='MAXIMUM')
    return node._out

menu_switch(self_name='Self', named_sockets={}, default_menu=None, **sockets)

Node Menu Switch

[&NO_JUMP]

Self is connected to the first menu item with the name provided as argument.

The items of the Menu Switch node are provided in the 'items' dict. An group input socket named after the 'name' argument is linked to menu selector.

Parameters:

Name Type Description Default
named_sockets dict

sockets to create default={}.

{}
default_menu str

default menu value default=None.

None
sockets dict

items

{}

Returns:

Type Description
Socket
Source code in core/socket_class.py
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def menu_switch(self,
            self_name       : str = 'Self', 
            named_sockets   : dict = {},
            default_menu    : str = None,
            **sockets):
    """ > Node Menu Switch

    [&NO_JUMP]

    Self is connected to the first menu item with the name provided as argument.

    The items of the Menu Switch node are provided in the 'items' dict.
    An group input socket named after the 'name' argument is linked to menu selector.

    Parameters
    ----------
    named_sockets : dict, optional
        sockets to create default={}.

    default_menu : str, optional
        default menu value default=None.

    sockets : dict
        items


    Returns
    -------
    Socket
    """        
    return self.MenuSwitch(named_sockets = {self_name: self, **named_sockets}, default_menu=default_menu, **sockets)

min(value=None)

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'MINIMUM'

Parameters:

Name Type Description Default
value Integer

socket 'Value' (id: Value_001)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def min(self, value: Integer = None):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value       |
    | --------- | ----------- | ----------- |
    | Socket    | Value       | `self`      |
    | Parameter | `operation` | `'MINIMUM'` |

    Parameters
    ----------
    value : Integer, optional
        socket 'Value' (id: Value_001)


    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self, 'Value_001': value}, operation='MINIMUM')
    return node._out

mix(factor=None, other=None, clamp_factor=None)

Mix

Node Mix

Parameters:

Name Type Description Default
factor Float

socket 'Factor' (Factor_Float)

None
other Socket

socket 'B' (B_Float)

None
clamp_factor bool

Node.clamp_factor

None

Returns:

Type Description
Socket
Source code in core/sock_integer.py
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def mix(self, factor=None, other=None, clamp_factor=None):
    """ > Mix

    > Node Mix

    Parameters
    ----------
    factor : Float
        socket 'Factor' (Factor_Float)

    other : Socket
        socket 'B' (B_Float)

    clamp_factor : bool
        Node.clamp_factor

    Returns
    -------
    Socket
    """
    from .sock_float import Float
    return Float(Node('Mix', {'Factor': factor, 'A': self, 'B': other}, clamp_factor=clamp_factor, data_type='FLOAT')._out)

modulo(value=None)

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'MODULO'

Parameters:

Name Type Description Default
value Integer

socket 'Value' (id: Value_001)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def modulo(self, value: Integer = None):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value      |
    | --------- | ----------- | ---------- |
    | Socket    | Value       | `self`     |
    | Parameter | `operation` | `'MODULO'` |

    Parameters
    ----------
    value : Integer, optional
        socket 'Value' (id: Value_001)


    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self, 'Value_001': value}, operation='MODULO')
    return node._out

multiply(value=None)

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'MULTIPLY'

Parameters:

Name Type Description Default
value Integer

socket 'Value' (id: Value_001)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def multiply(self, value: Integer = None):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value        |
    | --------- | ----------- | ------------ |
    | Socket    | Value       | `self`       |
    | Parameter | `operation` | `'MULTIPLY'` |

    Parameters
    ----------
    value : Integer, optional
        socket 'Value' (id: Value_001)


    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self, 'Value_001': value}, operation='MULTIPLY')
    return node._out

multiply_add(multiplier=None, addend=None)

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'MULTIPLY_ADD'

Parameters:

Name Type Description Default
multiplier Integer

socket 'Multiplier' (id: Value_001)

None
addend Integer

socket 'Addend' (id: Value_002)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def multiply_add(self, multiplier: Integer = None, addend: Integer = None):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value            |
    | --------- | ----------- | ---------------- |
    | Socket    | Value       | `self`           |
    | Parameter | `operation` | `'MULTIPLY_ADD'` |

    Parameters
    ----------
    multiplier : Integer, optional
        socket 'Multiplier' (id: Value_001)

    addend : Integer, optional
        socket 'Addend' (id: Value_002)


    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self, 'Value_001': multiplier, 'Value_002': addend}, operation='MULTIPLY_ADD')
    return node._out

negate()

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'NEGATE'

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def negate(self):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value      |
    | --------- | ----------- | ---------- |
    | Socket    | Value       | `self`     |
    | Parameter | `operation` | `'NEGATE'` |

    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self}, operation='NEGATE')
    return node._out

not_equal(b=None)

Node Compare

Fixed values

Kind Name Value
Socket A self
Parameter data_type 'INT'
Parameter mode 'ELEMENT'
Parameter operation 'NOT_EQUAL'

Parameters:

Name Type Description Default
b Integer

socket 'B' (id: B_INT)

None

Returns:

Type Description
Boolean
Source code in core/generated/integer.py
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def not_equal(self, b: Integer = None):
    """ > Node Compare

    **Fixed values**

    | Kind      | Name        | Value         |
    | --------- | ----------- | ------------- |
    | Socket    | A           | `self`        |
    | Parameter | `data_type` | `'INT'`       |
    | Parameter | `mode`      | `'ELEMENT'`   |
    | Parameter | `operation` | `'NOT_EQUAL'` |

    Parameters
    ----------
    b : Integer, optional
        socket 'B' (id: B_INT)


    Returns
    -------
    Boolean
    """
    node = Node('Compare', {'A_INT': self, 'B_INT': b}, data_type='INT', mode='ELEMENT', operation='NOT_EQUAL')
    return node._out

out(name=None, panel='', **props)

Plug the value to the Group Output Node.

with GeoNodes("Plug to group output"):
    # Create a cube
    geo = Mesh.Cube()
    # To Group Output geometry as socket named "Cube"
    geo.out("Cube")

The "Do nothing" modifier is simply Geometry().out()

Parameters:

Name Type Description Default
name str

socket name default=None.

None

Returns:

Type Description
None
Source code in core/socket_class.py
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def out(self, name: str = None, panel: str = "", **props):
    """ Plug the value to the Group Output Node.

    ``` python
    with GeoNodes("Plug to group output"):
        # Create a cube
        geo = Mesh.Cube()
        # To Group Output geometry as socket named "Cube"
        geo.out("Cube")
    ```

    The "Do nothing" modifier is simply ``` Geometry().out() ```

    Parameters
    ----------
    name : str, optional
        socket name default=None.


    Returns
    -------
    None
    """
    self._is_empty(f"Impossible to link an empty socket (name: '{name}').")

    out_node = self._tree.get_output_node()
    out_node.set_input_socket(name=name, value=self, create=True, panel=panel, **props)

power(exponent=None)

Node Integer Math

Fixed values

Kind Name Value
Socket Base self
Parameter operation 'POWER'

Parameters:

Name Type Description Default
exponent Integer

socket 'Exponent' (id: Value_001)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def power(self, exponent: Integer = None):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value     |
    | --------- | ----------- | --------- |
    | Socket    | Base        | `self`    |
    | Parameter | `operation` | `'POWER'` |

    Parameters
    ----------
    exponent : Integer, optional
        socket 'Exponent' (id: Value_001)


    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self, 'Value_001': exponent}, operation='POWER')
    return node._out

prune_grid(mode=None, threshold=None)

Node Prune Grid

Fixed values

Kind Name Value
Socket Grid self
Parameter data_type 'INT'

Parameters:

Name Type Description Default
mode menu='Threshold'

('Inactive', 'Threshold', 'SDF')

None
threshold Integer

socket 'Threshold' (id: Threshold)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def prune_grid(self,
                mode: Literal['Inactive', 'Threshold', 'SDF'] = None,
                threshold: Integer = None):
    """ > Node Prune Grid

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Grid        | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    mode : menu='Threshold', optional
        ('Inactive', 'Threshold', 'SDF')

    threshold : Integer, optional
        socket 'Threshold' (id: Threshold)


    Returns
    -------
    Integer
    """
    node = Node('Prune Grid', {'Grid': self, 'Mode': mode, 'Threshold': threshold}, data_type='INT')
    return node._out

repeat(iterations=1, named_sockets={}, **sockets)

Repeat zone

Parameters:

Name Type Description Default
iterations Integer

iteration socket

1
named_sockets dict

named sockets

{}
sockets dict

other sockets

{}

Returns:

Type Description
ZoneIterator
Source code in core/socket_class.py
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def repeat(self, iterations=1, named_sockets: dict={}, **sockets):
    """ Repeat zone

    Parameters
    ----------
    iterations : Integer, default=1
        iteration socket

    named_sockets : dict, default={}
        named sockets

    sockets : dict, optional
        other sockets


    Returns
    -------
    ZoneIterator
    """
    class_name = type(self).__name__
    node = ZoneNode("Repeat", named_sockets={class_name: self, **named_sockets}, Iterations=iterations, **sockets)
    return ZoneIterator(self, node)

sample_grid(position=None, interpolation=None)

Node Sample Grid

Fixed values

Kind Name Value
Socket Grid self
Parameter data_type 'INT'

Parameters:

Name Type Description Default
position Vector

socket 'Position' (id: Position)

None
interpolation menu='Trilinear'

('Nearest Neighbor', 'Trilinear', 'Triquadratic')

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def sample_grid(self,
                position: Vector = None,
                interpolation: Literal['Nearest Neighbor', 'Trilinear', 'Triquadratic'] = None):
    """ > Node Sample Grid

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Grid        | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    position : Vector, optional
        socket 'Position' (id: Position)

    interpolation : menu='Trilinear', optional
        ('Nearest Neighbor', 'Trilinear', 'Triquadratic')


    Returns
    -------
    Integer
    """
    node = Node('Sample Grid', {'Grid': self, 'Position': position, 'Interpolation': interpolation}, data_type='INT')
    return node._out

sample_grid_index(x=None, y=None, z=None)

Node Sample Grid Index

Fixed values

Kind Name Value
Socket Grid self
Parameter data_type 'INT'

Parameters:

Name Type Description Default
x Integer

socket 'X' (id: X)

None
y Integer

socket 'Y' (id: Y)

None
z Integer

socket 'Z' (id: Z)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def sample_grid_index(self, x: Integer = None, y: Integer = None, z: Integer = None):
    """ > Node Sample Grid Index

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Grid        | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    x : Integer, optional
        socket 'X' (id: X)

    y : Integer, optional
        socket 'Y' (id: Y)

    z : Integer, optional
        socket 'Z' (id: Z)


    Returns
    -------
    Integer
    """
    node = Node('Sample Grid Index', {'Grid': self, 'X': x, 'Y': y, 'Z': z}, data_type='INT')
    return node._out

set_grid_background(background=None, update_inactive=None)

Node Set Grid Background

Fixed values

Kind Name Value
Socket Grid self
Parameter data_type 'INT'

Parameters:

Name Type Description Default
background Integer

socket 'Background' (id: Background)

None
update_inactive Boolean

socket 'Update Inactive' (id: Update Inactive)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def set_grid_background(self, background: Integer = None, update_inactive: Boolean = None):
    """ > Node Set Grid Background

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Grid        | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    background : Integer, optional
        socket 'Background' (id: Background)

    update_inactive : Boolean, optional
        socket 'Update Inactive' (id: Update Inactive)


    Returns
    -------
    Integer
    """
    node = Node('Set Grid Background', {'Grid': self, 'Background': background, 'Update Inactive': update_inactive}, data_type='INT')
    return node._out

set_grid_transform(transform=None)

Node Set Grid Transform

Fixed values

Kind Name Value
Socket Grid self
Parameter data_type 'INT'

Parameters:

Name Type Description Default
transform Matrix

socket 'Transform' (id: Transform)

None

Returns:

Type Description
Boolean

peer sockets: grid_ (Integer)

Source code in core/generated/integer.py
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def set_grid_transform(self, transform: Matrix = None):
    """ > Node Set Grid Transform

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Grid        | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Parameters
    ----------
    transform : Matrix, optional
        socket 'Transform' (id: Transform)


    Returns
    -------
    Boolean
        peer sockets: grid_ (Integer)

    """
    node = Node('Set Grid Transform', {'Grid': self, 'Transform': transform}, data_type='INT')
    return node._out

sign()

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'SIGN'

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def sign(self):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value    |
    | --------- | ----------- | -------- |
    | Socket    | Value       | `self`   |
    | Parameter | `operation` | `'SIGN'` |

    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self}, operation='SIGN')
    return node._out

simulation(named_sockets={}, **sockets)

Simulation zone

Parameters:

Name Type Description Default
named_sockets dict

named sockets

{}
sockets dict

other sockets

{}

Returns:

Type Description
ZoneIterator
Source code in core/socket_class.py
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def simulation(self, named_sockets: dict={}, **sockets):
    """ Simulation zone

    Parameters
    ----------
    named_sockets : dict, default={}
        named sockets

    sockets : dict, optional
        other sockets

    Returns
    -------
    ZoneIterator
    """
    class_name = type(self).__name__
    node = ZoneNode("Simulation", named_sockets={class_name: self, **named_sockets}, **sockets)
    return ZoneIterator(self, node)

subtract(value=None)

Node Integer Math

Fixed values

Kind Name Value
Socket Value self
Parameter operation 'SUBTRACT'

Parameters:

Name Type Description Default
value Integer

socket 'Value' (id: Value_001)

None

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def subtract(self, value: Integer = None):
    """ > Node Integer Math

    **Fixed values**

    | Kind      | Name        | Value        |
    | --------- | ----------- | ------------ |
    | Socket    | Value       | `self`       |
    | Parameter | `operation` | `'SUBTRACT'` |

    Parameters
    ----------
    value : Integer, optional
        socket 'Value' (id: Value_001)


    Returns
    -------
    Integer
    """
    node = Node('Integer Math', {'Value': self, 'Value_001': value}, operation='SUBTRACT')
    return node._out

switch(condition=None, true=None)

Node Switch

Self is connected to 'false' socket.

Note

switch returns self if global constant SWITCH_JUMP = True (default) set SWITCH_JUMP = False for legacy behavior

with GeoNodes("Switch demo"):

    from geonodes.core import constants
    # Legacy behavior (default is True)
    constants.SWITCH_JUMP = False

    choice = Boolean(True, "Use Sphere")

    # Two possible geometries
    cube   = Mesh.Cube()
    sphere = Mesh.IcoSphere()

    # Select
    # Legacy behavior: cube is unchanged otherwise cube
    geo = cube.switch(choice, sphere)

    # To group output
    geo.out()
Information
  • Socket 'False' : self

Parameters:

Name Type Description Default
condition Boolean

socket 'Switch' (Switch)

None
true

socket 'True' (True)

None

Returns:

Type Description
Socket(self)
Source code in core/socket_class.py
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def switch(self, condition=None, true=None):
    """ > Node Switch

    Self is connected to 'false' socket.

    !!! note
        switch returns self if global constant SWITCH_JUMP = True (default)
        set SWITCH_JUMP = False for legacy behavior

    ``` python
    with GeoNodes("Switch demo"):

        from geonodes.core import constants
        # Legacy behavior (default is True)
        constants.SWITCH_JUMP = False

        choice = Boolean(True, "Use Sphere")

        # Two possible geometries
        cube   = Mesh.Cube()
        sphere = Mesh.IcoSphere()

        # Select
        # Legacy behavior: cube is unchanged otherwise cube
        geo = cube.switch(choice, sphere)

        # To group output
        geo.out()
    ```

    Information
    -----------
    - Socket 'False' : self

    Parameters
    ----------
    condition : Boolean
        socket 'Switch' (Switch)

    true
        socket 'True' (True)


    Returns
    -------
    Socket (self)
    """
    res = self.Switch(condition=condition, false=self, true=true)
    if constants.SWITCH_JUMP:
        return self._jump(res)
    else:
        return res

switch_false(condition=None, false=None)

Node Switch

[&JUMP]

Self is connected to 'true' socket.

Important

This methods behaves the inverse of switch : self is connected to "True" socket and the argument to "False", socket

Note

This method is mainly provided to cover the case when 'False' socket is None

with GeoNodes("Switch demo"):

    geo = Geometry()

    show_geometry = Boolean(False, "Merge with Cube")

    cube = Mesh.Cube()

    geo += cube.switch_false(show_geometry)

    # Is equivalent to
    geo += Geometry.Switch(show_geometry, None, cube)

    # To group output
    geo.out()

Note

This method let self socket unchanged. To set self socket to the result

Information
  • Socket 'True' : self

Parameters:

Name Type Description Default
condition Boolean

socket 'Switch' (Switch)

None
false

socket 'False' (False)

None

Returns:

Type Description
Socket
Source code in core/socket_class.py
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def switch_false(self, condition=None, false=None):
    """ > Node Switch

    [&JUMP]

    Self is connected to 'true' socket.

    !!! important
        This methods behaves the inverse of switch : self is connected to "True" socket and  the argument to "False", socket

    !!! note
        This method is mainly provided to cover the case when 'False' socket is None

    ``` python
    with GeoNodes("Switch demo"):

        geo = Geometry()

        show_geometry = Boolean(False, "Merge with Cube")

        cube = Mesh.Cube()

        geo += cube.switch_false(show_geometry)

        # Is equivalent to
        geo += Geometry.Switch(show_geometry, None, cube)

        # To group output
        geo.out()
    ```

    !!! note
        This method let self socket unchanged. To set self socket to the result

    Information
    -----------
    - Socket 'True' : self

    Parameters
    ----------
    condition : Boolean
        socket 'Switch' (Switch)

    false
        socket 'False' (False)


    Returns
    -------
    Socket
    """
    res = self.Switch(condition=condition, false=false, true=self)
    if constants.SWITCH_JUMP:
        return self._jump(res)
    else:
        return res

to_string()

Node Value to String

Fixed values

Kind Name Value
Socket Value self
Parameter data_type 'INT'

Returns:

Type Description
String
Source code in core/generated/integer.py
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def to_string(self):
    """ > Node Value to String

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Value       | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Returns
    -------
    String
    """
    node = Node('Value to String', {'Value': self}, data_type='INT')
    return node._out

voxel_index() classmethod

Node Voxel Index

Returns:

Type Description
Integer

peer sockets: y_ (Integer), z_ (Integer), is_tile_ (Boolean), extent_x_ (Integer), extent_y_ (Integer), extent_z_ (Integer)

Source code in core/generated/integer.py
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@classmethod
def voxel_index(cls):
    """ > Node Voxel Index

    Returns
    -------
    Integer
        peer sockets: y_ (Integer), z_ (Integer), is_tile_ (Boolean), extent_x_ (Integer), extent_y_ (Integer), extent_z_ (Integer)

    """
    node = Node('Voxel Index', )
    return node._out

voxelize_grid()

Node Voxelize Grid

Fixed values

Kind Name Value
Socket Grid self
Parameter data_type 'INT'

Returns:

Type Description
Integer
Source code in core/generated/integer.py
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def voxelize_grid(self):
    """ > Node Voxelize Grid

    **Fixed values**

    | Kind      | Name        | Value   |
    | --------- | ----------- | ------- |
    | Socket    | Grid        | `self`  |
    | Parameter | `data_type` | `'INT'` |

    Returns
    -------
    Integer
    """
    node = Node('Voxelize Grid', {'Grid': self}, data_type='INT')
    return node._out